Wireframes are blueprints for your design—they define structure, not aesthetics.
In this lesson, you’ll learn:
The purpose of wireframes:
Prioritize content and hierarchy
Define layout and interaction patterns
Facilitate early feedback
Low-fidelity vs. high-fidelity wireframes
Best practices:
Use grayscale and simple shapes
Consistent UI elements
Focus on user flow, not visuals
Tools overview: Sketching, Balsamiq, Figma, Adobe XD
Wireframe anatomy: Header, navigation, call-to-action, content blocks, forms
Activity: Sketch wireframes on paper for a simple homepage, then recreate it digitally in Figma.



